New Unity Reflect release adds Navisworks support, project sharing through cloud, and improved navigation and visuals.
We created Unity Reflect to empower the architecture, engineering, and construction (AEC) industry to create highly customizable real-time 3D experiences in augmented reality (AR) and virtual reality (VR) on an array of devices.
Today, Unity is being used across the entire building lifecycle, from design to preconstruction, to the job site and beyond. Unity Reflect makes it easier to personalize your workflow. Last year, we launched Unity Reflect with support for Autodesk Revit as part of our strategic collaboration with Autodesk to enable real-time BIM for designers and engineers. In March, we expanded support for more design tools and platforms, including SketchUp, Rhino, and Android.
Now, Unity Reflect adds support for Navisworks, enabling the use of Unity Reflect for BIM coordination. In this release, we concentrated on enhancing the user experience and making collaboration in real-time 3D accessible for non-developers, such as designers, building owners, and contractors. We also improved the Unity Reflect Viewer to enable you to send projects to as many clients and collaborators as you want for free, meaning everyone has access to BIM data that they can understand!
BIM coordination with Navisworks
We launched Unity Reflect with integration for Autodesk Revit to enable designers and engineers to transfer Revit models into real-time 3D experiences, including in AR and VR. To expand on our partnership with Autodesk, we’re excited to announce that Unity Reflect’s metadata support now extends to Navisworks, the most popular software to bring design and BIM data to coordination and the field.
Navisworks improves project reviews and BIM coordination by combining design and construction data into a single model, identifying and resolving clash and interference problems before construction, and aggregating data from multiple trades to better control outcomes.
By integrating with Unity Reflect, AEC companies can improve BIM coordination, visualize design clashes, and better coordinate engineering reviews. Unity Reflect supports Navisworks 2019, 2020, and 2021.
For details about our Navisworks integration, have a look at our documentation page.
Improved visual fidelity and viewer navigation
Real-time 3D enables companies to experience an environment before it exists, train without physical constraints, and iterate across teams before the concrete is poured. We’ve added enhanced visual quality, multithreading for faster model loading on mobile, and improved navigation to allow users to easily move around a scene.
Less development work required
You now have more flexibility to customize settings for better visual fidelity, meaning less development on your end. Improvements include post-effects adjustments, slight Bloom increase, glass transparency, light reflections, Sun Study tool, Tonemapping set to Academy Color Encoding System (ACES), and activated Screen Space Reflection.
Greater customization flexibility with Unity Editor tools
Workflow improvements allow Unity Reflect users to switch between Built-in, Universal Render Pipelines (URP), and High Definition Render Pipelines (HDRP) in the Unity Editor to allow for higher visual fidelity and greater customization.
Improved navigation for ease of use
We’ve added navigation features such as teleport mode, 2-finger drag, and easy-model reset to make gestures and model interactions more intuitive on any device, including iOS, Android, PC, and now Mac.
Cloud hosting (Beta)
The cloud hosting Beta is available to all Unity Reflect users. You now have the option to host projects on-premise or in the cloud, allowingContinue reading