Welcome to another episode of the Community Component! Whether you are a seasoned developer or just starting out with Unity, these incredible community contributors will make your life with Unity both easier and more fun. Check out these inspiring community creators!
Get your game jam on
As most of the world has been in varying forms and stages of lockdown for months, online game jams have surged in popularity – and rightfully so. Game jams are fun, and they can help a developer of any level finish a prototype on a tight timeline.
If you want to take part in a community game jam and finish strong, check out Kenney’s assets. Kenney’s open-source assets have been boosting a global developer community for several years, during game jams and in commercial projects too. Kenney’s assets are free, but you can support his work by donating or becoming a Patron on Patreon. He also offers some affordable bundles that get continuous updates and support.
Don’t forget to share your game jam projects on social media, and tag Kenney so he can see your amazing game and experience a proud asset-parent moment.
A familiar face, a new journey
You may remember Matt from official Unity tutorials and live events. He recently started a new creative journey outside of Unity, and you may want to follow along as he develops a cute space game. He has been documenting the process through devlogs and tutorials on a YouTube channel called Thousand Ant. The channel caters to developers who already have the basics down and are ready to move on to intermediate concepts. Consider subscribing to learn more about Singletons, DoTween, ScriptableObject Events and more.
All about the code
Macy Kuang shares unique and useful tech content on her YouTube channel, Code to Create. She covers a wide range of topics including software development, hardware and software integrations, general gamedev advice and even how to monetize your game. In a recent video tutorial Macy talks about making games that interact with physical environments and shows how to use Unity to communicate with Arduino to augment players’ experience through real-world interactivity.
Software engineer Nicky B started learning Unity less than two years ago, and in the spring of 2020 he kicked off a YouTube channel to share his progress with a larger community of beginners. We originally came across one of Nicky’s multi-video series on Reddit and stuck around to watch him break down the animation system and teach beginners how to import Mixamo’s animated assets into Unity. If you are just starting out with Unity, subscribe to the channel and learn along with Nicky.
Houdini to Unity
If you are a fan of Houdini’s procedural, node-based workflow, check out Quentin Lengele’s work for examples of how a content creator can bring Houdini assets into Unity to achieve stunning visual results. One of Quentin’s latest projects was made with Unity’s Cinemachine and High Definition Render Pipeline (HDRP). See his vast library of wide-ranging projects to pique your creative energy.
2D or not 2D
Eleonora’s channel is devoted to short tutorials for developers making 2D games. She recently joined Unity for one of our livestreams, teaching absolute beginners how to trick out Unity’s FPS Microgame template. Tune in to Eleonora’sContinue reading